![]() The character interactions are witty and amusing, and the plot is above average for a monster catcher game. While the character art is a little bland, they make up for it in dialogue and writing. The cute character sprites are frequently more visually appealing than the fully rendered art of the same character, which is done in a typical anime style. As for the tamers, the player has some limited creative leeway with picking their tamer’s sprite design, with basic choices of sex, hair color, and clothing. Some of the monster designs are whimsical, but the majority of them feel dated and uninspired. The locations feature some of the best art in the game, with each section of the map having its own color palette and style, like a fancifully eerie pink and purple haunted forest, or a lava-filled volcano. Nexomon ’s art and graphics are just unique enough to stand apart from similar games. Finally, while there is an overworld map utilized for warping between locations, each individual location would have also benefited from a map. With nine types versus nine types, that’s 81 points of data the player needs to memorize (or pull up on their tablet that sits next to them) to use their team in the most efficient manner. There’s also no record of element effectiveness. Moreover, if you want to compare stats of your Nexomon while assembling your team of six, the player needs to jump between multiple menus. It takes a full minute and a half to slowly scroll through your database of 381 Nexomon if you don’t know the name or type of a particular creature. If the grinding isn’t bad enough, Extinction also slows gameplay with poorly designed menus. ![]() Thankfully, combat shines during boss battles, where your Nexomon team is pushed to its limits against strong teams or a singular powerful opponent, and the player’s attention and thoughtfulness is required for success. Repeatedly traveling to town, entering a building, and tapping your way through multiple dialogue screens, just so you can grind out a bit of experience or gold, saps a lot of energy from Extinction. Constantly requiring healing and more Nexotraps means that gold is in high demand with low supply, so the player is continually forced to return to town where they can receive healing for free. Catches fail more frequently than they succeed, so each catch usually takes multiple traps. If the player is attempting to catch the Nexomon, that requires an expensive Nexotrap. Even using the correct element type, a Nexomon needs to be healed after nearly every battle, but each battle doesn’t earn enough gold for a healing potion. No Money, No CapturesĪ certain amount of grinding is to be expected in this style of game, but Extinction exacerbates the problem by having an unbalanced economy. Performing it perfectly can still result in a failed catch, and failing the QTE entirely can still result in a caught Nexomon. It’s unclear how this affects the catch rate, though. While this is a QTE, it’s one of the few moments of fun urgency in the game. During the catch phase, the player performs a quick time event (QTE) of eight button pushes with a time limit of about six seconds. Depleting the wild Nexomon’s HP and stamina gives the player a greater chance at catching it. When battling a wild Nexomon, the player decides if they want to defeat it, or attempt to catch it with a Nexotrap. When battling a fellow tamer, your goal is to defeat their team of one to six Nexomon with your team of six by depleting their whole team to zero hit points. Using the correct elemental type gives your Nexomon an advantage over your rival, such as using a water-type Nexomon against a fire-type Nexomon. Gameplay follows standard, turn-based combat, using fast, weak moves in conjunction with stronger, slow moves, buffs, debuffs, healing, and items, to defeat your opponent. Your tamer’s goal is to stop the extinction of the human race that will inevitably be caused by Tyrants, giant, powerful Nexomon that are tearing the world apart as they battle each other for dominance. By catching Nexomon in traps and battling other tamers, your tamer grows stronger, allowing you to battle and catch increasingly difficult Nexomon. In Nexomon: Extinction, the player controls a Nexomon tamer (not trainer!) coming up through the ranks of the Nexomon guild. Nexomon is a viable option for gamers looking for Pokémon action that don’t own a Switch or don’t want to pay $60, or simply need more pocket monsters in their life. Available for a mere $20 on the Nintendo Switch, Playstation 4, the PC via Steam, and Xbox One starting on September 25th. Nexomon: Extinction is another average monster catcher RPG that uses Pokémon ’s tried-and-true formula, but with accessibility that Pokémon lacks.
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